Proland: Realtime Planet Rendering

Proland is an Open Source C++/OpenGL library for the real-time realistic GPU rendering of very large and detailed 3D natural scenes (and planets) from ground to space.
INRIA  is pleased to announce that Proland has been released in Open Source under a dual GPLv3/commercial license. You can try it by downloading the precompiled Windows demo at http://proland.inria…r/download.html.

Please visit our internal page for a brief overview. Visit the official page at

Alternatives include: Open Source “OpenGlobe” ( c#/opengl 3.3) and commercial “Outerra” (c++)

NOTE: This is only a rendering engine, all the other elements of an MMORPG (AI, Physics, Game Rules, etc) will have to be added independently.


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